Temp6 directions · A–C share content, D–F carry the roofline model

KernelGolf — design directions

A, B and C carry identical copy and data, so what you're comparing is the design. D is a different question — it carries the roofline content model on C's aesthetic.

Boot Menu latest

F

Pokémon Gold/Silver save-select. Silicon is the front door, categories are the START menu, reproductions are gym badges. Everything derives from one integer pixel scale — try the ×1–×4 control.

pixelsilicon-first navSilkscreeninteger scale
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Ceiling latest

E

Glass, but the opacity encodes verification — unverified is a ghost frame, three reproductions is solid, contested is fractured. The ceiling is the hero object and amber is reserved for it alone.

glasssemantic opacityMartian Mono4 states
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Roofline new content

D

Three fixed targets — 5090, 7900 XTX, M4 Max — with generated vs hand-tuned ASM as categories. Ranked on prefill and decode as a fraction of each ceiling, gated on verification. Numbers are placeholder.

roofline3 targetstinygradverified
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Thermal Glass

A

Frosted panels over a drifting aurora built from an nvidia-smi heat ramp. Film grain under the glass so it has something to refract. The most immediately impressive of the three.

darkglassmorphismSoraanimated
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Scorecard

B

Ink on stock. The hero is a printed golf scorecard, best scores circled in pencil red like a real birdie. Reads as a standards body rather than a startup — and ages best.

lighteditorialFrauncesprint
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Phosphor

C

Amber CRT, not hacker-green. The course is a directory listing; the scope trace draws a real kernel launch profile — ramp, occupancy, drain. Biggest risk, most native to the audience.

darkterminalIBM Plex Monocanvas
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Nothing here is wired up — static mockups only. Working React app: /app/